SVGator is a browser-based SVG animation tool. You animate a vector asset and it emits an animated SVG driven by CSS, SMIL or JavaScript, plus Lottie JSON and, on higher tiers, video. The output is an asset that ships into a page or an app.
KinoViz is a browser-based animation studio. Vectors, text, images, video and 3D models share one canvas and one keyframe timeline, with physics and shader-based materials, and the output is a rendered MP4 or WebM.
Both run in a tab and both start from vectors. What separates them is what you hand over at the end.
Choose SVGator if the animation has to stay a vector after it leaves you. Icons, loaders, logos and illustrations that live in markup, scale to any density, and need to be an SVG or a Lottie your front end can consume. No video tool substitutes for that, because a rendered frame is a rendered frame.
Choose KinoViz if the deliverable is a finished clip, or if the scene contains anything an SVG cannot describe. 3D models, physics, glass and metal materials, ASCII and halftone passes, video layers, and a timeline built for a whole scene rather than one asset.
| KinoViz | SVGator | |
|---|---|---|
| Platform | Browser only | Browser only |
| Unit of work | A scene, with many elements and layers | A single SVG asset |
| Vector tooling | Pen tool, boolean operations, trim path, path editing, effector arrays | SVG path animation, morphing, stroke and transform animation |
| 3D | GLB / GLTF import with DRACO up to 50 MB, on every plan | Not supported |
| Physics & materials | Rapier physics, liquid glass, reeded and frosted glass, liquid metal, glow, bloom, ASCII, halftone | Not supported |
| Video layers | Yes — MP4, WebM, GIF and WebP sources on the canvas | Not supported |
| AI drafting | Conversational AI assistant (Beta), Creator plan and above | Not offered |
| Animated SVG export | No | Yes, with CSS, SMIL or JS, on every tier |
| Lottie export | No | Yes, from Starter upward |
| Video export | MP4 (H.264), WebM (VP9) on every plan | MP4 from Pro upward, plus GIF and WebP |
| Still export | Single PNG frame | Static SVG, unwatermarked on every tier |
| Transparent output | Single PNG frame only — video bakes in the background | Animated SVG carries transparency natively |
| Free plan | 3 projects, 540p / 24 fps, watermark, full 3D and physics | Animated SVG only, watermarked |
| Starting paid price | $8 / month (Creator) | $20 / month (Starter, annual billing) |
| Best for | Motion graphics and product films delivered as video | Icons and illustrations delivered as web assets |
SVGator figures are from svgator.com/pricing as of September 2026 and reflect annual billing.
Vectors stay vectors. This is the whole argument and it is a good one. An animated SVG is resolution-independent, usually a few kilobytes, styleable with CSS, and readable by a screen reader. A 1080p MP4 of the same icon is a fixed-size raster that ignores your dark mode and your currentColor. For anything that ships inside a UI, that difference is not a preference.
Lottie without leaving the tool. From Starter upward, SVGator emits Lottie JSON alongside the SVG, so one project serves both a web page and a React Native or Flutter app. KinoViz has no Lottie export at all. If Lottie is on your brief, this comparison ends here.
Higher video ceiling on paid tiers. Its Pro and Team plans export video up to 3840 x 2160 at 60 fps, with a two-hour length limit. KinoViz tops out at 1920px on the short edge at 60 fps on the Pro plan. For a single icon that rarely matters; for a large-format render it does.
One asset, done properly. SVGator is focused, and focus shows. Path morphing, stroke drawing and per-element easing on a single illustration are its whole job, and the interface is not carrying a 3D viewport it never needed.
Everything SVG cannot describe. GLB and GLTF import with DRACO compression up to 50 MB per model on every plan including Free, animated on the same timeline as your flat layers, with camera motion keyframes from Creator upward. See the 3D system documentation. Then Rapier physics, liquid glass, reeded and frosted glass, liquid metal, glow and bloom, ASCII and halftone treatments, 22 procedural gradient backgrounds and 42 text-effect presets. Several of these are shader passes; the SVG spec has nowhere to put a shader pass.
Scenes, not assets. A KinoViz project holds many elements, groups, reusable components, video layers and 3D models on one timeline with 40 easing curves and per-property keyframes. SVGator is organised around animating one file. If your brief is a thirty-second product film rather than a spinning loader, that structural difference decides it.
A free plan you can actually ship 3D from. SVGator's free tier is animated SVG with a watermark. KinoViz's free tier watermarks output too, at 540p and 24 fps, but includes the 3D editor, physics and the full keyframe timeline. Different things are being given away.
AI that drafts a scene. The KinoViz assistant, in Beta from the Creator plan, builds elements and keyframes from a text description that you then edit by hand. It spends a credit balance and shows the cost before you send. See AI generation. SVGator does not offer prompt-based drafting.
Rendering stays local. KinoViz encodes the video in your browser, so there is no upload and no render queue.
SVGator's output ladder is the clearest thing about it. Free gives you a watermarked animated SVG. Starter removes the watermark and unlocks Lottie JSON along with React Native and Flutter output. Pro and Team add GIF, WebP and MP4, with video up to 3840 x 2160 at 60 fps. Static SVG export carries no watermark on any tier.
KinoViz exports MP4 (H.264), WebM (VP9) and a single PNG frame on every plan, plus a .kino project file from Creator upward. There is no animated SVG, no Lottie, no GIF and no PNG sequence. Transparent output is the PNG frame only, because both video codecs bake the canvas background into every frame. Resolution rises by plan: 540p at 24 fps with a watermark on Free, 1080p at 30 fps on Creator, up to 1920px on the short edge at 60 fps on Pro. Full matrix: export formats.
SVGator lists Free at $0, Starter at $20 per month, Pro at $24 per month and Team at $27 per seat per month with a three-seat minimum, on annual billing, as of September 2026.
KinoViz lists Free at $0 for 3 projects at 540p with a watermark, Creator at $8 per month for 50 projects at 1080p with a commercial licence and AI credits, Pro at $19 per month for 500 projects up to 1920px at 60 fps with premium materials and a seven-day free trial, and Studio at $79 per month for teams, currently Coming Soon. Current list: pricing.
The entry prices are not really comparable, because the entry products are not. SVGator's cheapest paid tier is the one that removes the watermark and turns on Lottie; KinoViz's is the one that removes the watermark and turns on 1080p and a commercial licence.
Pick SVGator if you are a web designer or front-end developer animating icons, loaders and illustrations that ship as markup, if you need Lottie, or if the asset must scale and restyle after it leaves your hands.
Pick KinoViz if you are a motion designer, marketer or founder whose animation ships as a video file, if the scene needs 3D or physics or shader materials, or if you want a timeline that holds a whole composition rather than one asset.
More context: best browser-based animation tools in 2026 surveys the category, KinoViz vs Lottie Creator covers the Lottie-native side, Lottie alternatives explains the format trade-off, and all comparisons lists every head-to-head. If you would rather see output than read tables, the template gallery is quicker.
Start free — three projects, no credit card, with the 3D editor, physics and keyframe timeline included on the free plan. When you need clean 1080p or 1920px output, premium materials and AI credits, Pro includes a seven-day free trial.
Competitor details are based on public information as of September 2026 and may change; verify on the vendor's site.