Every term a motion designer runs into, defined in one self-contained paragraph. Written for people learning animation, and for anyone who needs a precise definition to quote.
58 terms
Related:Follow-through,Squash and stretch,StagingRead the guide →
Related:Dolly,GLB,HDRIRead the guide →
Related:Easing,Ease-in / ease-out,Interpolation,Vector graphicsRead the guide →
Related:Easing,Cubic Bézier curve,Spring animationRead the guide →
Related:Ease-in / ease-out,Cubic Bézier curve,Keyframe,InterpolationRead the guide →
Related:Anticipation,Squash and stretch,Motion trailRead the guide →
Related:glTF,Draco compression,PBR material,Camera orbitRead the guide →
Related:Gradient mesh,Liquid glass,Halftone,BloomRead the guide →
Related:GLSL shader,Liquid glass,Aspect ratioRead the guide →
Related:Component,Mask,Clipping,Anchor pointRead the guide →
Related:Clipping,Alpha channel,Group,Boolean operationsRead the guide →
Related:Interpolation,Anchor point,Vector graphics,Boolean operationsRead the guide →
Related:Frame rate (fps),Motion trail,Follow-throughRead the guide →
Related:H.264,WebM,Alpha channel,Frame rate (fps)Read the guide →
Related:Trim path,Vector graphics,Anchor point,KeyframeRead the guide →
Related:Vector graphics,Resolution,SVG,HalftoneRead the guide →
Related:Aspect ratio,Frame rate (fps),Raster graphics,Safe zoneRead the guide →
Related:Effector,Squash and stretch,Spring animationRead the guide →
Related:Easing,Ease-in / ease-out,Rigid bodyRead the guide →
Related:Anticipation,Follow-through,Rigid body,Anchor pointRead the guide →
Related:Vector graphics,Raster graphics,Trim path,LottieRead the guide →
Related:Keyframe,Frame rate (fps),Stagger,LoopRead the guide →
Related:Path animation,Vector graphics,SVG,ClippingRead the guide →
Related:Keyframe,Interpolation,Easing,TimelineRead the guide →
Related:Raster graphics,SVG,Boolean operations,MorphingRead the guide →
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